And once things go bad with a diplomatic build, they go really bad since you're relying on buffering countries way past 50 AE with the extra diplomats. Its quite possible that cleaner plays with diplo-tributization and more ally spamming can facilitate going diplomatic earlier, but I'm skeptical. Take it last so we can stack vassal dip annex mission while annexing 2500 dev worth of vassals in one shot. * Influence - lmao what a joke idea group. Take their forts, break their alliances, attack their new allies/guarantees, bankruptcy spiral them. This I think bears stressing - with Asian starts you are so heavily punished for taking land that you literally are better off finding nations that you can beat down over and over and cash them out. Finisher - we don't have trade companies so trucebreaking Ming is very not worth it, even counterproductive as it destroys our best bank. But dip rep, dip rel are dead early (I don't care about annexing vassals, and +1 dip/month is not that relevant at this point), and powerful PWSC idea is sort of diminished as I am prioritizing chaining out nations for money over taking territory that marginally benefits me. * Diplomatic - this is the most competitive. * Administrative - I took this second, but again we're not prioritizing heavy blobbing early. * Humanist - since I'm not going crazy on the land early, this is not too necessary So here are the common other first picks: But I play really conservative.ĭouble -corruption policies allowed corruption slider to be set at minimum most of the time. My reasoning is that a coalition is the biggest problem with the style, and -AE avoids the instant spikes which cause people to go into coalition against you. After less than 10 years of absolutism, FL is at ~750. Grotaclas ( talk) 13:40, 26 December 2019 (UTC) Please note this info is also present in the linked section Claim#Fabrication.At which point we are strong enough to go full yolo at max slider. Even if you got them from missions or because your target conquered a province on which you have a claim, they still make the next claim more expensive. It doesn't matter how you got the previous claims. If you already have two claims, the next one costs 30 and so on. If you already have one claim, the next one costs 25 spy network points. ~ Meneth ( talk) 20:02, 27 July 2015 (CEST) Fabricate claim duration There seems to be a lot of duplication between this page and the Espionage section on the Diplomacy page, are both needed? Should we instead use transclusions? Dauth ( talk) 20:00, 27 July 2015 (CEST)įor anything that's essentially the same for both, transclusion might make sense, yeah. As pictured the French province is inland and wouldn't normally be in reach John69Doe ( talk) 18:52, 29 November 2013 (CET)Īfaik you can fabricate claims on other provinces adjacent to the Caspian sea if you have one, but you can't core them if you don't have land connection. I used the 1701 start for testing the use of the Castile ability to claim colonies. Have now verified that the Sabotage reputation indeed only affects relation, not reputation John69Doe ( talk) 20:01, 29 November 2013 (CET) Claiming colonies Sabotage reputation - Clarify whether it only impacts relations or also diplomatic reputation as the name implies John69Doe ( talk) 20:01, 29 November 2013 (CET)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |